Log of /trunk/normalmap.c
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Revision
30 -
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Modified
Thu Oct 6 22:46:41 2005 UTC (4 years, 1 month ago) by
cocidius
File length: 63388 byte(s)
Diff to
previous 29
* scale.c: scale_pixels() now uses cubic filtering rather than linear
* normalmap.c: sample_alpha_map() now uses cubic filtering rather than linear
Revision
14 -
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Modified
Mon Sep 26 10:06:37 2005 UTC (4 years, 1 month ago) by
cocidius
File length: 65749 byte(s)
Diff to
previous 12
* Added Parallax Occlusion Mapping to bump mapping effects, an "ATI" version
limited to 8 height samples (due to texture indirection limits), and an
"nVidia" version with 20 samples
* Disable Relief mapping for hardware that can't support it (due to limited
number of texture indirections)
Revision
12 -
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Modified
Sun Sep 25 02:26:59 2005 UTC (4 years, 1 month ago) by
cocidius
File length: 65855 byte(s)
Diff to
previous 11
* Much improved 3D Preview UI
* Added controls to 3D Preview for specular exponent, ambient color, diffuse
color and specular color
Revision
11 -
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Modified
Thu Sep 22 22:13:43 2005 UTC (4 years, 1 month ago) by
cocidius
File length: 65794 byte(s)
Diff to
previous 10
Added "Convert to height" conversion option. This allows you to convert
existing normal maps to height maps. It isn't perfect, but it does produce
some respectable results. It doesn't handle normalmaps with lots of fine
detail very well. Use the Invert X, Invert Y and new Contrast options to get
it looking right.
Revision
10 -
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Modified
Wed Sep 21 07:29:58 2005 UTC (4 years, 2 months ago) by
cocidius
File length: 59861 byte(s)
Diff to
previous 9
* Added scale.c and scale.h to share scale_image() between normalmap.c and
preview.c
* Renamed scale_image() to scale_pixels()
* Added true non-power-of-two texture support to 3D preview, scaling images for
cards that don't support it
* Added Relief Mapping option to 3D preview (VERY cool!)
* Added Minimum Z option
* Added Invert X and Y options
* Added Swap RGB option
Revision
9 -
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Modified
Mon Sep 19 22:11:44 2005 UTC (4 years, 2 months ago) by
cocidius
File length: 57598 byte(s)
Diff to
previous 8
* Added Inverse height and Invert alpha channel conversions
* Tweaked 3D preview UI
* Various cleanups
Revision
8 -
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Modified
Sun Sep 18 03:51:30 2005 UTC (4 years, 2 months ago) by
cocidius
File length: 56511 byte(s)
Diff to
previous 6
* Improved 3D preview
* Added parallax bump mapping option to 3D preview (uses normal map alpha as
height source)
* Addes specular lighting option to 3D preview
Revision
3 -
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Modified
Fri Oct 15 20:27:26 2004 UTC (5 years, 1 month ago) by
cocidius
File length: 48570 byte(s)
Diff to
previous 2
Removed old preview code, and updated to GIMP 2.1's GimpPreviewArea widget.
This plugin now requires GIMP 2.1 or higher.
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